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This is not a custom HUD in its usual meaning; instead, the focus is to add some fixes and improvements for the standard Team Fortress 2 UI, while keeping the original game style.
cl_use_tournament_specgui 1
)The following are some ConVar recommendations for a better experience with IDHUD.
cl_spec_carrieditems 0 // Hides the loadout items being used by the player you are spectating
tf_hud_show_servertimelimit 1 // Show server time limit in addition to round time
tf_hud_target_id_alpha 255 // Make HUD target ID background opaque to improve visibility
tf_hud_target_id_disable_floating_health 1 // Places TargetID HealthBar inside the character nameplate
If you use mastercomfig, tf_hud_show_servertimelimit
is enabled by default for all presets, and tf_hud_target_id_alpha
can be controlled using the “Panels” module. The rest of the commands can be managed via the advanced options menu or directly through the console.
See the README file on GitHub for more information.
While only the 16:9 aspect ratio is stated as supported, the HUD should work on most aspect ratios without the need of any changes, since the changes are minimal and the default HUD files are used as the base.
HUD originally created by Eniere.
Currently maintained by Tiagoquix.
Special thanks to CriticalFlaw and the contributors of the tf2hud-fixes repository. Some of the changes integrated into IDHUD were based on changes there.